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Four years ago, the karma sutra of multiplayer first-person shooters was released. It created new standards for action gamers around the globe. It junked the traditional single-player experience, excluding storylines and linear levels. It took the best elements of the genre, amongst them competent bots, fast-paced action, impressive graphics, as well as a whole slew of maps and game types. It took form as the revered Unreal Tournament. And if you were foaming at the mouth while playing the recently released demo, prepare for a full-blown heart attack after laying your grubby little hands on the full-version of Unreal Tournament 2003. Read on to find out more about them big bad redeemers and bad-ass Gen Mo' Kai.
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