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   Review : Dimension Technologies 2015XLS »  
 

 

 Dimension Technologies 2015XLS - Installation & Testing
   
 Date  : Jun 14th, 2002
 Category  : Video
 Manufacturer   : Dimension Technologies Inc.
 Author  : Tom Smith
Installation was pretty simple, you will have to hook up a COM port to the monitor along with the regular analog video cable. Plug in the power and you're golden.

I have to admit when LCD monitors came about I did not want to have anything to do with them . I thought the quality of the picture they were displaying at that time was horrible. With my eyes it would actually start my eyes to watering. The 2D picture on this is quite nice. Using this monitor daily, I would sometimes forget that I was looking at an LCD screen. The max res. is 1024 X 768 which I think is pretty standard for most 15" LCDs.

So after you have it all hooked up you install the drivers and the applications that are supplied with it.

To be honest, reviewing this monitor really showed me how I can really underestimate some products.

A quick note. DTI recommends that you use a nVidia based video card. According to DTI the Elsa cards are the best. I did use this monitor on my wife's HP which has an Intel 810 on it and it worked just fine. For the purposes of reviewing this monitor I used a MSI GeForce 3 TI 200.

In order to see the images in 3D you have to be specifically positioned in front of the monitor. To help you maintain this position there is a little red light on the front of the monitor. When the light is bright, you are out of position, when it is dim you are good to go. You have a little room for lateral movement, not a whole lot though. so it's not like you have to but your self in a neck brace to use it but you cannot jump around like a wild man either.

I started up the demo, which has some pictures of some cars and places, but the one that really struck me was a picture of a human skull. I was really blown away by that! (so was everyone else that I showed it to.) Also in the demo there are some screen shots of 3DMark. The screen shots got me even more excited, since there was the actual perception of depth in the helicopter scenes.

So I installed 3DMark and sat back and watched. Depth can add so much to a scene. Sometimes you feel like you could actually reach out touch it. I also tested with RTCW, Quake III, Unreal Tournament, and Serious Sam. All of them were breath taking.

Remember that I said that flight and racing simulations come to mind first. I loaded up Microsoft's Flight Simulator 2001 Pro and checked it out. It was quite amazing. I wish that I could show you what I saw. I tried taking pictures of the screen but it wasn't a happening thing. I also loaded up Sierra's Nascar Racing Season 2002. Here is where I feel that the technology really helped. Driving around the track I was able to "feel" how close I was to the car in front and to the sides of me (using the in car cam).

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