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   Review : Black & White : Creature Isle »  
 

 

 Black & White : Creature Isle - Preamble
   
 Date  : Apr 9th, 2002
 Genre  : Strategy
 Developer   : Lionhead Studios
 Author  : Jin-Ning Tioh

After successfully defeating the evil god Nemesis in one of last year's most intriguing, most talked about games, this year sees the return of gamers to the mystical world of miracles and giant creatures in Black & White : Creature Isle. As no doubt you've heard, reactions from both the press and gamers towards Black & White have been far from unanimous. Just as many gamers have been put off by the bizarre combination of elements and strategy as those impressed by the distinctive theme and artificial intelligence. Black & White is a creative and unusual game, and if nothing else, Creature Isle is no cut-and-dried level pack either. Instead, the expansion junks the tedious micro-management necessary to challenge rival gods and focuses mainly on one of the best aspects of the original Black & White - Creatures. For the uninitiated, each god has a creature who learns from your examples and often mimics them. If you decide to be evil and maliciously throw or fry your worshippers, your creature will learn from your example. If you often heal and help your worshippers in their daily lives, your creature will soon begin doing the same. The sophisticated behavioral artificial intelligence makes it both fascinating and possible for players to discipline and teach miracles to their creature. So dig in, and find out more about the mysterious Creature Isle...

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