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   Review : Crime Cities »  
 

 

 Crime Cities - Graphics & Audio
   
 Date  : Feb 3rd, 2001
 Genre  : Simulation
 Developer   : Techland
 Author  : Jin-Ning Tioh


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You know what they say. Good graphics don't make or break a game, but it certainly helps in the immersion factor. The graphics for Crime Cities are fantastic. Even when you're dodging enemy fire through the city, take some time to marvel at the sights. The city is incredibly detailed, with signboards, flying traffic lights, buildings, lights, advertisements and even garbage dumps in the lower levels. In the world of Blackloud, the city is very similar to that of the 5th Element, with lower levels being very foggy and darker, while upper levels are congested with traffic. Also, if you've seen the Final Reality benchmark before, Tavaroon is very much like it, even with those spinning lights. Also, the detail on every vehicle in the game is fantastic, with lighting effects playing a big role here. Speaking of which, there are a few examples up for download now. The only pity about the graphics for Crime Cities are the advertisements. Most of them features manga-styled porn on them. Pleasure Houses are the same. Now, on to the girls, er... movies. Crime Cities has very short movies in between the action itself, usually showing your character moving from one planet to another. But the intro and ending movies are fairly long, so it should satisfy players after finishing the final encounter. Most of the pieces to the puzzle are fitted together in the ending cinematic, so you might want to finish the game to find out.


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The sounds for Crime Cities are very realistic. Even when flying past various buildings, you can hear noises of people going about their normal daily routines, for example: Cars and trucks will sometimes horn at you, commerce is heard going on when you fly past buildings, and so on. This helps create an environment in which the player feels that he is but a small portion of the universe. Well, enough of the philosophical act already. My personal favorite weapon is the chain cannon. It may not be the most powerful weapon there is, but the feel and sound of it is nice. Next, we'll come to the in-game music for Crime Cities. The music for Crime Cities usually serve to keep the player in a constant state of tenseness, making it more exciting when you're being chased by a gang of enemies intent on your death. The music is extremely nice to listen to either way.

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