New World Computing has also revealed that the tactical battle engine, which has been powering this series ever since its first incarnation, will be totally scrapped. It appears both the overland and battle screens will be from an Isometric 3D point of view. This will not only show off terrain that matches the world map, but also provide a new perspective that plays up the increased level of unit detail and scale. Not to worry though, as no real time or first person changes are being considered. The game will stay as a turn based strategy.